New Game in Development: Crisiant

This is the current loading screen of my new in development. As reported last month. Today, I can reveal that it will be called Crisiant and quite different from anything else that I’ve tried before. However, I’m actively keeping the project scope down, so that it the development can be manageable.

I’m not ready to reveal any images from the game yet, as I’m not quite happy with the main character.

Posted in Crisiant, godot.

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