Rugby League Arcade for Linux and Windows team select screen

Rugby League Arcade for Linux and Passing

I’ve realised that this is the only rugby game for Linux, which is exciting, although I’m not counting on the market share of people who have Linux / Ubuntu PCs and who like rugby league to be too big. Anyway, I’m designing Rugby League Arcade for Linux and Windows PCs. Development Updates Firstly, I’ve changed […]

Riugby League Arcade PC game Windows Linux 3D

Rugby League Arcade pitch.

I’ve edited the Rugby League Arcade pitch and added mud! In the final game there will be one or two different stadiums (depending on my skill and time).  Also, I hope to have different pitches, such as a more muddy one for some British clubs, to simulate playing in different climates.  I think it looks […]

Rugby League Arcade improvements and fixes

Rugby League Arcade improvements and fixes

I’ve reorganized my to-do list for Rugby League Arcade and I’m focussing on improvements and fixes to the game basics. The good news is that the basic game is more or less working.  You can pass, kick and tackle, and the AI can do the same.   However, I think that they all need improving.  Passing, […]

Rugby League Arcade Controls

Rugby League Arcade Controls

One of the major things that I want to perfect are the Rugby League Arcade controls.  I think for a little indie title like this, it can be what makes it or breaks the game.  I don’t have the budget for high-quality graphics and animation ( I’m actually making 100% of the game on my […]

Rugby League Arcade Controls

Rugby League Arcade Controls

I’ve worked on the Rugby League Arcade controls and added gamepad support, so players can be controlled with a gamepad or joystick.  Currently, I’ve only added support for one player. I’ll eventually add two-player support to the game, but that I’ll need to a good programming session for that, to add things such as which […]

Rugby League 3D game Arcade update

Rugby League Arcade Update

Here’s another Rugby League Arcade, with the latest news from the development of my 3D Rugby League game for PC’s Graphically, there’s not much to show, as I’ve been working on some of the code behind the scene.  As mentioned before, my goal is to create a game that feels nice, and then add the […]

Rugby League Arcade Editing editor

Rugby League Arcade Editing

In this article I’ll discuss recent updates and Rugby League Arcade Editing and modding.   Firstly, I’ve updated the team select screen.  You can now select who controls each team, from either CPU (computer controlled), player 1 or player 2.  However, at the moment, the game is still single player because I haven’t implemented local […]

Rugby League Arcade pitch

The difficulty of developing sports game AI as an Indie Developer

As mentioned quite a lot (probably to often) the most difficult part of Rugby League Arcade is programming the AI.  To make it realistic (even if this is an arcade based game), to make it choose the right decision based on different situations and to make it difficult enough. Let’s take an example, such as, […]

Rugby League Arcade pitch

New Rugby League Arcade Pitch Texture

I’ve added a new pitch texture to the game, it looks a little more like grass, and I’m relatively happy with it at the moment. As, mentioned before, I’m not aiming for high-definition realistic graphics, as I’m a solo indie developer, and I don’t have the best 3D modelling skills and also even if I […]

Rugby League Arcade team and player select screen

Rugby League Arcade team and player select screen

I’ve spent a moment updating the Rugby League Arcade team and player select screen. Firstly, you’ll notice that I’ve changed the buttons, from the default grey that come with the Godot Engine, which is the development environment that I’m using. Also, you can now select which player controls each team.  So, you can play Player […]